Tile - 6 vs 13

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  1. Tile6 → Tile13 +1 -0
Tile6 → Tile13 RENAMED
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  Constructs a tensor by tiling a given tensor.
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  This is the same as function tile in Numpy, but no broadcast.
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  For example A = [[1, 2], [3, 4]], B = [1, 2], tile(A, B) = [[1, 2, 1, 2], [3, 4, 3, 4]]
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  **Inputs**
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  * **input** (heterogeneous) - **T**:
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  Input tensor of any shape.
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  * **repeats** (heterogeneous) - **T1**:
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  1D int64 tensor of the same length as input's dimension number,
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  includes numbers of repeated copies along input's dimensions.
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  **Outputs**
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  * **output** (heterogeneous) - **T**:
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  Output tensor of the same dimensions and type as tensor input.
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  output_dim[i] = input_dim[i] * repeats[i]
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  **Type Constraints**
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  * **T** in (
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+ tensor(bfloat16),
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  tensor(bool),
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  tensor(complex128),
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  tensor(complex64),
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  tensor(double),
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  tensor(float),
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  tensor(float16),
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  tensor(int16),
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  tensor(int32),
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  tensor(int64),
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  tensor(int8),
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  tensor(string),
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  tensor(uint16),
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  tensor(uint32),
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  tensor(uint64),
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  tensor(uint8)
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  ):
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  Constrain input and output types to all tensor types.
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  * **T1** in (
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  tensor(int64)
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  ):
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  Constrain repeat's type to int64 tensors.